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MilitaryAid Command
ekudram edited this page Nov 7, 2025
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1 revision
The !militaryaid command allows viewers to call for friendly military reinforcements to assist the colony during difficult times. When the colony is under threat, this command can bring much-needed backup from allied factions.
Basic Usage:
!militaryaid <amount>
Examples:
-
!militaryaid 1500- 🎖️ Calls reinforcements for 1,500¢ -
!militaryaid 3000- 💰 Higher wager for better chances -
!militaryaid 500- ⚡ Quick emergency aid
- Friendly factions respond to your call for help
- Allied troops arrive to support your colony
- Strategic timing - Use during raids or difficult situations
- Faction relations - Better relations improve response quality
- Higher wagers = Better chances of successful aid
- Cost range: 500¢ - 10,000¢ (streamer configurable)
- Karma rewards - Earn goodwill for helping the colony
- Automatic map selection - Targets player home colonies
- Multiple colonies - Works with all player-owned settlements
- Faction availability - Requires friendly factions to be available
- During raids - Extra troops to defend the colony
- Manhunter packs - Additional firepower against animals
- Mech clusters - Support for dealing with mechanoids
- Colony weakness - When your defenses are depleted
- Emergency situations - Higher wagers for critical needs
- Preemptive calls - Lower wagers when planning ahead
- Faction building - Regular aid calls to improve relations
- Faction availability - Requires friendly factions to exist
- Game readiness - Must have active player colonies
- Cooldown periods - May have restrictions on frequent use
- Relationship requirements - Some factions may not respond if relations are poor
- 💰 Wager Validation - Check viewer has enough coins
- 🎮 Game State Check - Verify game is ready for events
- 🤝 Faction Search - Find available friendly factions
- 🎯 Reinforcement Trigger - Execute military aid incident
- 📊 Result Processing - Handle success/failure outcomes
- Available factions - At least one friendly faction exists
- Game state - Active gameplay with player colonies
- Sufficient wager - Viewer can afford the cost
- Incident readiness - Game can process reinforcement events
- Base cost: 1,500¢ (configurable by streamer)
- Karma earned: Approximately 5 karma per 1,500¢ spent
- Value proposition: Military support vs. coin investment
- Troop value - Professional soldiers with equipment
- Tactical advantage - Better defense and survival chances
- Relationship building - Improves faction relations over time
- ⚔️ !raid - Trigger hostile raids instead of friendly aid
- 💰 !coins - Check your coin balance before wagering
- 🎭 !event - Other game event interactions
- 🤝 Faction System - Understanding faction relationships
Next: Learn about ⚔️ Raid Commands for combat interactions!