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AleXndrTheGr8st edited this page Dec 14, 2014 · 1 revision

Using SimpleAxe

Creates a axe item, such as the Copper Axe. Note that this won't include any methods that are already detailed in the SimpleItem wiki page.

Usage:

yourAxeItem = new SimpleAxe(ToolMaterial material);

Customising Methods:

You can customise your item using the below methods. In most cases, they will be appended to your initialization code (above, see the example below).

  • setEffect(Enchantment enchantment, int level):

Adds an enchantment to the item when it is created.

yourAxeItem = new SimpleAxe(yourToolMaterial).modId("yourModId").setEffect(Enchantment.efficiency, 1);

Example:

yourAxeItem = new SimpleAxe(yourToolMaterial).modId("yourModId").setEffect(Enchantment.efficiency, 1).setUnlocalizedName("your_axe_item");

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