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AleXndrTheGr8st edited this page Dec 14, 2014 · 3 revisions

Using SimpleArmor

Creates a basic armor item, such as the Copper Chestplate. Note that this won't include any methods that are already detailed in the SimpleItem wiki page.

Usage:

yourArmorItem = new SimpleArmor(ArmorMaterial material, int renderer, int slotnumber);

Where slotnumber is the armor slot the item will go in. 0 = helmet, 1= chestplate, 2 = leggings, 3 = boots.

Customising Methods:

You can customise your item using the below methods. In most cases, they will be appended to your initialization code (above, see the example below).

  • setType(String armorType):

Sets the type of the armor, such as "copper" or "mythril". This is important, as it is used to determine the armor textures.

yourArmorItem = new SimpleArmor(yourArmorMaterial, yourRenderer, 0).modId("yourModId").setType("yourArmorType");

Example:

yourArmorItem = new SimpleArmor(yourArmorMaterial, yourRenderer, 1).modId("yourModId").setType("yourArmorType").setUnlocalizedName("your_armor_item");

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