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Language Translation

Paul McSweeney edited this page Sep 1, 2021 · 2 revisions

You can translate Boost to a language that's not provided.

  • Create copies of the English files with a suitable prefix code, e.g. cn is for Chinese and cn_messages.yml is messages.yml in Chinese.
    You should be copying messages.yml, boostSticks.yml and gui.yml.
  • Edit config.yml and add your new language prefix to the languages: node.
  • Open the files in a text editor and change any text after the :, e.g. in enabled: "Boost enabled" you can change the text "Boost enabled" but you cannot change enabled: which is the setting name. Also do not change placeholders, which are text surrounded by %, e.g. in player_lost: "%player%&r&5 is out!" you cannot change %player%.
  • Reload Boost if it's running.
  • Use /boost language followed by your new language code to load your new files.

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