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OffensePlayTest checking that there is Never Excessive Dribbling #3536
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OffensePlayTest checking that there is Never Excessive Dribbling #3536
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(oops really sorry not sure if i was supposed to resolve the merge conflict) |
…/adrianchan787/Software into adrian/offense_play_test_dribble
nycrat
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Added some comments, just some refactoring changes recommended but the new implementation of excessive_dribbing validation seems good and the test are thorough
src/software/ai/hl/stp/tactic/dribble/excessive_dribble_test.py
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src/software/ai/hl/stp/tactic/dribble/excessive_dribble_test.py
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nycrat
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LGTM
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Hey @adrianchan787 could you pull from master so that the ci passes? |
really sorry that it took this long, should be good now |
Wow I have messed this up horribly one sec (ok i am so incredibly sorry for this cursed git log) |
This reverts commit 6d9a363.
Description
Testing Done
Resolved Issues
Resolves #3452
Length Justification and Key Files to Review
Review Checklist
It is the reviewers responsibility to also make sure every item here has been covered
.hfile) should have a javadoc style comment at the start of them. For examples, see the functions defined inthunderbots/software/geom. Similarly, all classes should have an associated Javadoc comment explaining the purpose of the class.TODO(or similar) statements should either be completed or associated with a github issueAdditional Comments
Not really an addition and more of a few observations and questions. Wanted to still make this PR since I feel like it's not directly related to my current ticket (and also because I've dragged this on for too long lol).
Was looking at how the Autoref implemented dribble distance, and from what I understood it seems to compare initial position of the robot to the final position of the ball (see the code snippet below, taken from https://github.com/TIGERs-Mannheim/AutoReferee/tree/53063578e38ac4818849df3196b32a856a5fa41d). If I'm mistaken, please tell me and I'll edit the comments in my branch lol
Sorry if that was a bit unclear, please let me know if it was. Thanks!