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Behavior: Nautical
Lucas Massey edited this page Jan 19, 2021
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3 revisions
Behavior Description: The Nautical behavior is a specialized behavior that is designed to work with Jakaria's Water Mod. This behavior allows NPCs to navigate to a target while floating in water. It uses pathfinding to navigate around terrain obstacles, allowing it reach targets that may be hiding among complex terrain and water. NPCs using this behavior must be spawned in water, otherwise they will not be able to move.
Core System Tag Defaults:
| System: | Tag: | Value: |
|---|---|---|
| AutoPilot | Default Primary Profile | Click Here |
The Nautical behavior type also has some custom Trigger Types as well. Below they are described:
| Type: | Description: |
|---|---|
BehaviorTriggerA |
This trigger is activated when the Nautical is within Strafe / Rotate to Target distance (ie Engage). |
BehaviorTriggerB |
This trigger is activated when the Nautical is outside Strafe / Rotate to Target distance (ie Approach). |
Behavior Tags:
See the AutoPilot Profile guide for compatible tags with this behavior.
- Home
- Getting Started
- Tutorial (Planned)
- Setting up a Behavior
- Autopilot Configuration
- Trigger System
- Spawning
- Core System Tags
- Behavior Specific Tags
- Example Files
- Troubleshooting & Debug
- Mod Repositories
- Modular Encounters Spawner Wiki