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Map
github-actions[bot] edited this page Oct 27, 2025
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Sets the name of the map.setName(name): void
setName(name): void| Name | Type | Description |
|---|---|---|
| name | string |
The name of the map. |
Sets the location of the map.setLocation(location): void
setLocation(location): void| Name | Type | Description |
|---|---|---|
| location | string |
The location of the map. |
Sets the number of rounds.setRounds(rounds): void
setRounds(rounds): void| Name | Type | Description |
|---|---|---|
| rounds | number |
The number of rounds. |
Sets the allowed spectators.setAllowedSpectators(allowedSpectators): void
setAllowedSpectators(allowedSpectators): void| Name | Type | Description |
|---|---|---|
| allowedSpectators | number |
The allowed spectators. |
Sets the team composition.setTeamComposition(teamComposition): void
setTeamComposition(teamComposition): void| Name | Type | Description |
|---|---|---|
| teamComposition | TeamComposition |
The team composition. |
Sets the blaze game settings.setBlazeGameSettings(blazeGameSettings): void
setBlazeGameSettings(blazeGameSettings): void| Name | Type | Description |
|---|---|---|
| blazeGameSettings | any |
The blaze game settings. |
Sets the mutators.setMutators(mutators): void
setMutators(mutators): void| Name | Type | Description |
|---|---|---|
| mutators | any[] |
The mutators. |
Sets the game server joinability settings.setGameServerJoinabilitySettings(settings): void
setGameServerJoinabilitySettings(settings): void| Name | Type | Description |
|---|---|---|
| settings | any |
The game server joinability settings. |
Populates the map from a JSON object.fromJSON(map): Map
fromJSON(map): Map| Name | Type | Description |
|---|---|---|
| map | any |
The JSON object. |
MapThe actual abstraction layer for retrieving or sending data from the portal server.
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The actual abstraction layer for retrieving or sending data from the portal server.
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Model data for simplified use of the data.
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Static data and informations.
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