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Design
github-actions[bot] edited this page Oct 27, 2025
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Sets the ID of the design.setId(id): void
setId(id): void| Name | Type | Description |
|---|---|---|
| id | string |
The ID of the design. |
Sets the name of the design.setName(name): void
setName(name): void| Name | Type | Description |
|---|---|---|
| name | string |
The name of the design. |
Sets the creation date of the design.setCreated(created): void
setCreated(created): void| Name | Type | Description |
|---|---|---|
| created | Date |
The creation date of the design. |
Sets the design metadata.setDesignMetadata(metadata): void
setDesignMetadata(metadata): void| Name | Type | Description |
|---|---|---|
| metadata | any |
The design metadata. |
Sets the map rotation.setMapRotation(mapRotation): void
setMapRotation(mapRotation): void| Name | Type | Description |
|---|---|---|
| mapRotation | MapRotation |
The map rotation. |
Sets the mutators.setMutators(mutators): void
setMutators(mutators): void| Name | Type | Description |
|---|---|---|
| mutators | Option[] |
The mutators. |
Sets the asset categories.setAssetCategories(assetCategories): void
setAssetCategories(assetCategories): void| Name | Type | Description |
|---|---|---|
| assetCategories | any[] |
The asset categories. |
Sets the license requirements.setLicenseRequirements(licenseRequirements): void
setLicenseRequirements(licenseRequirements): void| Name | Type | Description |
|---|---|---|
| licenseRequirements | string[] |
The license requirements. |
Sets the mod rules.setModRules(modRules): void
setModRules(modRules): void| Name | Type | Description |
|---|---|---|
| modRules | any |
The mod rules. |
Sets the blaze settings.setBlazeSettings(blazeSettings): void
setBlazeSettings(blazeSettings): void| Name | Type | Description |
|---|---|---|
| blazeSettings | any |
The blaze settings. |
Sets the mod level data ID.setModLevelDataId(modLevelDataId): void
setModLevelDataId(modLevelDataId): void| Name | Type | Description |
|---|---|---|
| modLevelDataId | string | null |
The mod level data ID. |
Sets the attachments.setAttachments(attachments): void
setAttachments(attachments): void| Name | Type | Description |
|---|---|---|
| attachments | any[] |
The attachments. |
Sets the group licenses.setGroupLicenses(groupLicenses): void
setGroupLicenses(groupLicenses): void| Name | Type | Description |
|---|---|---|
| groupLicenses | string[] |
The group licenses. |
Sets the attachment compile status.setAttachmentCompileStatus(status): void
setAttachmentCompileStatus(status): void| Name | Type | Description |
|---|---|---|
| status | number |
The attachment compile status. |
Gets the server host license requirements.getServerHostLicenseRequirements(): string[]
getServerHostLicenseRequirements(): string[]string[]Sets the server host license requirements.setServerHostLicenseRequirements(requirements): void
setServerHostLicenseRequirements(requirements): void| Name | Type | Description |
|---|---|---|
| requirements | string[] |
The server host license requirements. |
Populates the design from a JSON object.fromJSON(json): Design
fromJSON(json): Design| Name | Type | Description |
|---|---|---|
| json | any |
The JSON object. |
DesignThe actual abstraction layer for retrieving or sending data from the portal server.
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The actual abstraction layer for retrieving or sending data from the portal server.
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Model data for simplified use of the data.
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Static data and informations.
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