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Miracles
Spencer edited this page Nov 27, 2023
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Miracles are effects that have a very rare chance of occuring, and will only happen to the most devout players. Miracles execute based on the player's current condition in game. There are also these requirements: Player must hold favor over the 'miracle-threshold' value for the time of days-until-miracles-start. You can also customize how often miracles are checked for. All options can be found in your config.yml. I recommend making your miracle-threshold very high, since they should be rare.
Here are all current miracle effects a deity can currently give to a player:
| Miracle ID | Given Effect |
|---|---|
| revive_on_death | If a player dies when this miracle occurs they'll be revived |
| stop_burning | If the player is burning, grant them fire resistance for 15 mins |
| repair_all | Repairs all damaged items in a player's inventory |
| summon_aid | If a player's health is low and there are monsters nearby, spawn Iron Golems or friendly Wolves to aid them |
| village_hero | If a player is near at least 3 villagers, grant the village hero effect |
| double_crops | If the player is within 5 blocks of crops, they'll drop double the amount when harvested. |
| run_command | Execute any command |