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Comment on lines +150 to +152
this->User.assign(user_utf16_av.data(), user_utf16_av.data()+user_utf16_av.size());
this->Domain.assign(domain_utf16_av.data(), domain_utf16_av.data()+domain_utf16_av.size());
this->Password.assign(password_utf16_av.data(), password_utf16_av.data()+password_utf16_av.size());
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This can be simplified with

this->User.assign(user_utf16_av.begin(), user_utf16_av.end());

inline std::vector<uint8_t> mkOid(bytes_view oid)
{
std::vector<uint8_t> ret = mkOidHeader(oid.size());
ret << std::vector<uint8_t>(oid.data(), oid.data()+oid.size());
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<< should take a bytes_view/array_view. I also think <<= to be more explicit than <<.

But is it really better than insert() ?

ret.insert(ret.end(), oid.begin(), oid.end());

backward_push_tagged_field_header(head, oid.size() + head.size(), tag);
std::reverse(head.begin(), head.end());

head << std::vector<uint8_t>(oid.begin(), oid.end());
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same

Comment on lines +333 to +334
if (verbose)
LOG(LOG_ERR, "%s: Ber parse error", message);
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There is a macro LOG_IF(verbose, ....)

Comment on lines +344 to +345
if (verbose)
LOG(LOG_ERR, "%s: not enough byte for length on 2 bytes", message);
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same

Comment on lines +353 to +354
if (verbose)
LOG(LOG_ERR, "%s: not enough byte for length on 3 bytes", message);
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same

Comment on lines +361 to +362
if (verbose)
LOG(LOG_ERR, "%s: Ber parse error, length=0x%lx", message, length);
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same

Comment on lines +368 to +370
if (verbose)
LOG(LOG_ERR, "%s: Ber Not enough data for length on %lu bytes(need=%lu have=%lu)",
message, extraSize, extraSize + length, s.size());
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same

Comment on lines +417 to +418
if (verbose)
LOG(LOG_ERR, "%s: Ber unexpected tag", message);
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same

Comment on lines +564 to +565
BerOID ret = s.in_skip_bytes(bytes).as<std::vector<uint8_t>>();
return ret;
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return s.in_skip_bytes(bytes).as<BerOID>();

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3 participants