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Up from the Deep

An action RPG made with my daughter during November 2025 as part of Game Off 2025. The theme was "waves" so we decided the ocean needed to be prominent 🌊

When a young girl is shipwrecked, she must take up the call of adventure as she explores the island, searching for a way home.

👉 Play the game

Up from the Deep title screen

Retrospective

  • We've learned a lot about collaborating since last year's effort
  • Setting goals beforehand helped, and we achieved most of them
    • use a tool we're both comfortable with so we can both easily contribute (RPG Maker)
    • do something different: an action RPG (similar to A Link to the Past) instead of the usual turn-based kind
    • avoid hurt feelings — last game jam I "fixed" some things without prior discussion 🤦
    • use version control — it's a bit awkward with RPG Maker, but the DB gives an option to format the JSON to avoid conflicts
      • I was pretty excited about her first git commit! 🥹
  • There were still last minute submission issues submitting on itch.io 😡
    • when deploying, the "Exclude unused files" option in RPG Maker is not very smart and easily misses files
    • the game was crashing
    • but not using it lead to 3000 files (over itch's limit)...
    • in the end, I added a small plugin just to create references to missing sound files etc.
  • She came up with the title 💯
  • Making an action RPG in RPG Maker is not easy, and lead to a lot of frustration
    • in particular there were last minute load/save bugs that made for a late night 💤
    • it was good experience but not sure we'll do it again
  • Tools used:
    • RPG Maker MZ
    • Asesprite
    • VS Code
  • Next time, we're thinking we'll try to make 100% our own art

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Game made with my daughter for Game Off 2025

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