Procedural voxel terrain generation for Godot 4 based on MeshInstance3D and a 3D noise.
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Updated
Oct 31, 2025 - GDScript
Procedural voxel terrain generation for Godot 4 based on MeshInstance3D and a 3D noise.
🎮 Blockout - Smash pixel bricks, bounce the ball off your wooden paddle, and feel like a Minecraft pro. 🪵💥
A Minecraft-style open-world game built in Unity where you control a bee gathering honey across a voxel landscape while defending against attacking wasps.
A creative open-world sandbox game built in Unreal Engine 5, featuring voxel-based building mechanics and vast level construction tools.
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