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Configuration

Tom Udding edited this page Oct 21, 2016 · 1 revision

Configuration

This is where both versions differ from each other. Bukkit uses YAML, where Sponge uses HOCON. Both can be opened in any ordinary text editor.

Bukkit

# If you want to use special characters in this document, such as accented letters, you MUST save the file as UTF-8, not ANSI.
# If it is saved as an ANSI file it will return an illegal character error
# If you receive an error while Player Visibility loads, ensure that:
#   - No tabs are present: YAML only allows spaces
#   - Indents are correct: YAML hierarchy is based entirely on indentation
#   - Text with symbols is enclosed in single or double quotation marks

# When using the dye option please use one of the following options:
# WHITE, ORANGE, MAGENTA, LIGHT_BLUE, YELLOW, LIME, PINK,
# GRAY, SILVER, CYAN, PURPLE, BLUE, BROWN, GREEN, RED, BLACK

Enabled-Worlds:
  - world
  - world 1
  - world 2

enableDye: false

item:
  slot: 8
  on:
    item: SLIME_BALL
    dye: LIME
    name: "&7Players are &aon!"
    lore: "&7Toggle player visibility to &coff"
  off:
    item: MAGMA_CREAM
    dye: GRAY
    name: "&7Players are &coff!"
    lore: "&7Toggle player visibility to &aon"

messages:
  prefix: "&9Visibility > "
  toggle:
    on:  "&7All players are turned &aon!"
    off: "&7All players are turned &coff!"
    already:
      on: "&7All players are already &aon!"
      off: "&7All players are already &coff!"
  permission: "&cYou don't have the permissions to do that."
  cooldown: "&7Please wait 10 seconds before toggling again."
  world: "&cYou can't hide/unhide players in this world."
  switch: "&cYou can't change this item its place."

cooldown: 10

config: 2.1

Sponge

# not done (yet)

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