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The MIDIMonster

Named for its scary math, the MIDIMonster is a universal translation tool between multi-channel absolute-value-based control and/or bus protocols.

Currently, the MIDIMonster supports the following protocols:

Protocol Operating Systems Notes Backends
MIDI Linux, Windows, OSX Linux: via ALSA/JACK, OSX: via JACK midi, winmidi, jack
ArtNet Linux, Windows, OSX Version 4 artnet
Streaming ACN (sACN / E1.31) Linux, Windows, OSX sacn
OpenSoundControl (OSC) Linux, Windows, OSX osc
evdev input devices Linux Virtual output supported evdev
Open Lighting Architecture Linux, OSX ola
MA Lighting Web Remote Linux, Windows, OSX GrandMA and dot2 (incl. OnPC) maweb
JACK/LV2 Control Voltage (CV) Linux, OSX jack

with additional flexibility provided by a Lua scripting environment.

The MIDIMonster allows the user to translate any channel on one protocol into channel(s) on any other (or the same) supported protocol, for example to:

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Table of Contents

Usage

The MIDImonster takes as it's first argument the name of an optional configuration file to use (monster.cfg is used as default if none is specified). The configuration file syntax is explained in the next section.

Configuration

Each protocol supported by MIDIMonster is implemented by a backend, which takes global protocol-specific options and provides instances, which can be configured further.

The configuration is stored in a file with a format very similar to the common INI file format. A section is started by a header in [] braces, followed by lines of the form option = value.

Lines starting with a semicolon are treated as comments and ignored. Inline comments are not currently supported.

Example configuration files may be found in configs/.

Backend and instance configuration

A configuration section may either be a backend configuration section, started by [backend <backend-name>], an instance configuration section, started by [<backend-name> <instance-name>] or a mapping section started by [map].

Backends document their global options in their backend documentation. Some backends may not require global configuration, in which case the configuration section for that particular backend can be omitted.

To make an instance available for mapping channels, it requires at least the [<backend-name> <instance-name>] configuration stanza. Most backends require additional configuration for their instances.

Channel mapping

The [map] section consists of lines of channel-to-channel assignments, reading like

instance.channel-a < instance.channel-b
instance.channel-a > instance.channel-b
instance.channel-c <> instance.channel-d

The first line above maps any event originating from instance.channel-b to be output on instance.channel-a (right-to-left mapping).

The second line makes that mapping a bi-directional mapping, so both of those channels output eachothers events.

The last line is a shorter way to create a bi-directional mapping.

Multi-channel mapping

To make mapping large contiguous sets of channels easier, channel names may contain expressions of the form {<start>..<end>}, with start and end being positive integers delimiting a range of channels. Multiple such expressions may be used in one channel specification, with the rightmost expression being incremented (or decremented) first for evaluation.

Both sides of a multi-channel assignment need to have the same number of channels, or one side must have exactly one channel.

Example multi-channel mapping:

instance-a.channel{1..10} > instance-b.{10..1}

Backend documentation

Every backend includes specific documentation, including the global and instance configuration options, channel specification syntax and any known problems or other special information. These documentation files are located in the backends/ directory.

Building

This section will explain how to build the provided sources to be able to run midimonster.

Prerequisites

In order to build the MIDIMonster, you'll need some libraries that provide support for the protocols to translate.

  • libasound2-dev (for the ALSA MIDI backend)
  • libevdev-dev (for the evdev backend)
  • liblua5.3-dev (for the lua backend)
  • libola-dev (for the optional OLA backend)
  • libjack-jackd2-dev (for the JACK backend)
  • pkg-config (as some projects and systems like to spread their files around)
  • libssl-dev (for the MA Web Remote backend)
  • A C compiler
  • GNUmake

To build for Windows, the package mingw-w64 provides a cross-compiler that can be used to build a subset of the backends as well as the core.

Build

For Linux and OSX, just running make in the source directory should do the trick.

The build process accepts the following parameters, either from the environment or as arguments to the make invocation:

Target Parameter Default value Description
build targets DEFAULT_CFG monster.cfg Default configuration file
build targets PLUGINS Linux/OSX: ./backends/, Windows: backends\ Backend plugin library path
install PREFIX /usr Install prefix for binaries
install DESTDIR empty Destination directory for packaging builds
install DEFAULT_CFG empty Install path for default configuration file
install PLUGINS $(PREFIX)/lib/midimonster Install path for backend shared objects
install EXAMPLES $(PREFIX)/share/midimonster Install path for example configurations

Note that the same variables may have different default values depending on the target. This implies that builds that are destined to be installed require those variables to be set to the same value for the build and install targets.

Some backends have been marked as optional as they require rather large additional software to be installed, for example the ola backend. To create a build including these, run make full.

Backends may also be built selectively by running make <backendfile> in the backends/ directory, for example

make jack.so

Using the installer

For easy installation on Linux, the installer script can be used:

wget https://raw.githubusercontent.com/cbdevnet/midimonster/master/installer.sh ./
chmod +x ./installer.sh
./installer.sh

Building for packaging or installation

For system-wide install or packaging builds, the following steps are recommended:

export PREFIX=/usr
export PLUGINS=$PREFIX/lib/midimonster
export DEFAULT_CFG=/etc/midimonster/midimonster.cfg
make clean
make full
make install

Depending on your configuration of DESTDIR, the make install step may require root privileges to install the binaries to the appropriate destinations.

To create Debian packages, use the debianization and git-buildpackage configuration on the debian/master branch. Simply running gbp buildpackage should build a package for the last tagged release.

Building for Windows

To build for Windows, you still need to compile on a Linux machine (virtual machines work well for this).

In a fresh Debian installation, you will need to install the following packages (using apt-get install as root):

  • build-essential
  • pkg-config
  • git
  • mingw-w64

Clone the repository and run make windows in the project directory. This will build midimonster.exe as well as a set of backends as DLL files, which you can then copy to the Windows machine.

Note that some backends have limitations when building on Windows (refer to the backend documentation for detailed information).

Development

The architecture is split into the midimonster core, handling mapping and resource management, and the backends, which are shared objects loaded at start time, which provide a protocol mapping to instances / channels.

The API and structures are more-or-less documented in midimonster.h, more detailed documentation may follow.

To build with clang sanitizers and even more warnings enabled, run make sanitize. This is useful to check for common errors and oversights.

For runtime leak analysis with valgrind, you can use make run.

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Multi-protocol translation software (ArtNet, MIDI, OSC, ...)

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