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변경 사항

AS-IS

  • 피버타임 아이템을 사용한 이후 서버에서 검증 시 점수 2배가 반영이 되지 않았습니다

TO-BE

  • 점수 반영이 가능해졌습니다
  • 받은 스트릭의 피버타임 여부를 확인 할 수 있습니다

@Hwanvely Hwanvely requested a review from 0chil August 26, 2025 16:20
@Hwanvely Hwanvely self-assigned this Aug 26, 2025
@Hwanvely Hwanvely added the fix label Aug 26, 2025
@Hwanvely Hwanvely merged commit 7fe3a3b into dev Aug 26, 2025
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2 participants