Some experiments in zig. The main goal here is to get some graphics going and generally play around a bit.
- Get a
hello worldgoing - Get syntax highlighting and debugging to work
- Get a basic triangle on the screen
- Get a animated triangle mesh going. Wireframes only.
- Build for other systems than macos
- Try to get a dynamic library built in zig, and use
dlopen()to live-reload functions
- Zig people seem to use VSCode. Well, ok then.
- I tried raylib-zig but could not get it to compile. Switched to sokol and sokol-zig bindings.
Note
I ude the ZigBrains plugin in IntelliJ.
- put
sokol-shdcfrom sokol-tools somewhere in your path. I used the binaries from sokol-tools-bin and linked it to~/.local/bin