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@kylecombes kylecombes commented Mar 9, 2017

There will be another submission next week with some more changes from me, since I was sick for most of this project and didn't contribute a lot. (I talked to Amon about it.)


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allisonlynnbasore14 and others added 30 commits February 25, 2017 10:38
…ream_cone.py. I kept getting an 'cannot find pygame' error. I am still working on that. Right now the cone is rendered directly in the IceCreamGAme file."
… you move up in the screen background. I also tried to make the cone start at the bottom but have not gotten that part quite yet."
…ve down when screen moves up, added "you win" message for when the user reaches the top"
…stacles. Starting making range of obstacles. "
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Added score tracking and cone acceleration to make up for lack of work done while sick.

…have some more to go. Obstacles currently broken. Changed the manner in which the background progresses to be time dependent rather than dependent on number of scoops caught. Added drag to slow down cone after keys are released.
…balloons behave as if variable wind was blowing. Leaves still the only obstacle being generated though.
…om "wind" to obstacles and faster acceleration when holding Shift.
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2 participants