The mod has lots of ideas for what to add, and they keep on coming. Most of the ideas are taken from other mods. Basically, Technologium is a combination of the best out of Mindustry mods and itself.
While others try not to add too much, we try to add as much as we can.
There will be easy and hard maps, lore, lots of secrets and new mechanics. There'll be fun moments as well ;).
The mod will constantly update, adding more and more new things. I (retodera) do not plan to stop adding new content. We will milk everything out of Java, and make a new Mindustry.
Previously, there was a count of each block, unit, etc. but now, there's just too much of them.
Besides adding new content, the mod adds lots of other things, most of which can be seen in the corresponding settings category.
The most important thing in the mod is PRODUCTION. Mass production, to be more exact. There will be tonns of items, ways to produce and use them. Advanced things will be very costly.
Another main thing in the mod is lots of purely and almost purely new content.
Also, there are lots of new mechanics
Here's how it all starts:
First sector, basic technology.
Then, it gets to this:
After the tutorial comes the midgame:
And finally, the endgame: