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From the changelog:

  • The Stability information on the HoverPiecePanel now also displays the material it's made out of (Stone, Wood, Marble, etc).
  • Added a new enum Resists to the hoverPiecePanelEnabledRows config-option. It is disabled by default.
  • When enabled, the HoverPiecePanel will report whether the piece resists rain, ash, and burning damage.
  • Added new enum Stability to the placementGhostPanelEnabledRows config-option. It is enabled by default.
  • When enabled, it displays the material of the current piece and estimates how far (in meters) the pieces can be snapped to the sides and top of the selected target.
  • This calculation is not very accurate (the game's stability calculations are complex) but will provide a rough guide.

I built some of this stuff for myself to help report bugs on OdinArchitect, then added the stability estimate because I really wanted it for myself :) The game's stability system had a couple of extra things in it that I wasn't aware of before I started and factoring it all in was too much work, but the resulting estimate is pretty accurate.

Happy to clean up anything you'd like!

@bonesbro
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Hi @redseiko - I've been using this for a week with no updates needed to the code.

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