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Hermes lite #409
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Hermes lite #409
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hi Reid, I am not able to find the time to look at this, for at least a few weeks. I have not had a chance to look at anything in Thetis, and have just now blind merged in the changes that Rick provided related to the power/rxport issue. Hopefully I will get to look at your pr shortly. Of course anyone else can do so, and those with perms can merge it if all ok and no/side effects. Cheers, Rich. |
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Hi Richie, No problem, I'll keep updating the HL2 branch as I make changes. Cheers Reid |
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Hi Richie, These should be all the changes required to integrate the Hermes Lite 2 into the code base. Cheers Reid |
# Conflicts: # Project Files/Source/Console/HPSDR/Alex.cs # Project Files/Source/Console/console.cs
# Conflicts: # Project Files/Source/Console/setup.designer.cs
# Conflicts: # Project Files/Source/Console/setup.designer.cs
# Conflicts: # Project Files/Source/Console/console.cs
- directX has some improved retry code if it fails - volts/amps wont vanish if CPU% fails to use PerformanceCounters see: https://discord.com/channels/1271453528656969789/1452525256303710228
…stem Use a fixed gain that matches that used by deskHPSDR and chosen by VU3RDD. Otherwise use an AGC system for the RNnoise samples enabling weaker signals to be processed. Default: fixed
# Conflicts: # Project Files/Source/Console/CAT/CATCommands.cs # Project Files/Source/Console/HPSDR/Alex.cs # Project Files/Source/Console/HPSDR/NetworkIOImports.cs # Project Files/Source/Console/console.cs # Project Files/Source/Console/setup.cs
# Conflicts: # Project Files/Source/Console/console.cs
Updates to provide Hermes Lite 2 compatibility. This contains low level functionality and some higher level code but no direct UI changes.