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- Updated mod to be compatible with factorio 2.0
- added additional green color for turbo transport belts
v1.5.6 for factorio 2.0 close: #2
QuickFix close: #3 @wretlaw120
7 Add 2.0.3
- space age compatibilty
- fix issues with pressing "n". genuinely no idea what the gui did in the past.
@wretlaw120
Close: #7
- space age should not be a required dependency
dependency issue - space age should not be a required dependency @nwretlaw120 Close: #9
Add localisation & fix Fix: #11
jmklix
reviewed
Feb 13, 2026
Comment on lines
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to
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| default_style.map_color_graphic_turbo = { | ||
| type = "button_style", | ||
| parent = "slot_button", | ||
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| scalable = true, | ||
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| top_padding = 1, | ||
| right_padding = 1, | ||
| bottom_padding = 1, | ||
| left_padding = 1, | ||
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| width = 48, | ||
| width = 38, | ||
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| default_graphical_set = color_graphics1(0, 9), | ||
| hovered_graphical_set = color_graphics1(0, 9), | ||
| clicked_graphical_set = color_graphics1(0, 9) | ||
| } |
Contributor
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why did you remove the coloring for the green belts?
Author
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Currently, I assume it's a duplicate because in the game with this version of the mod, the green carpets appear correctly.
jmklix
reviewed
Feb 13, 2026
Author
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i don't have make this modification it's come from the version actually disponible on mods factorio here https://mods.factorio.com/mod/Wr_Enhanced_Map_Colors?from=search I simply added the previous changes to your GitHub history to continue the project properly. My personal changes are improvements to the changelog and info.json files, as well as the addition of translations. |
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fix : #31
2.0 patch compatibility
by @wretlaw120
localisation
By @Fr_Dae