- Angle3D
- Convex Hull with Jarvis' Algorithm
- Convex Hull with Graham Scan (Also in C++ with Tutorial)
- Depth First Search(DFS)
- Dijkstra's Algorithm
- Tell if two lines intersect
- Floyd Warshall Algorithm
- Ford Fulkerson Algorithm
- Implementation of graph using adjacency list
- Kruskal's Algorithm
- Line Intersection (in C++)
- Minimum Cut
- SCCs of the graph
- StringCircle
- Topological Sort
-
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