Hi, I'm M_etrics. I’m a Senior Gameplay Engineer at EFS Technology, currently leading programming on Police Response: Blythton, and a Technical Producer at Rapidfire Entertainment. I specialize in Roblox-based development using Luau and TypeScript, with a strong focus on gameplay systems, cross-server communication, and backend infrastructure.
I contribute to both game engineering and web systems across multiple projects, using tools such as Rojo, and backend stacks like NestJS, Prisma, and Docker. With over six years of production experience, I write scalable, maintainable systems tailored for live operations.



