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⚡ Optimize ItemShop config saving#16

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acsoto wants to merge 1 commit intomainfrom
perf/gemshop-async-save-13388166261087698001
Open

⚡ Optimize ItemShop config saving#16
acsoto wants to merge 1 commit intomainfrom
perf/gemshop-async-save-13388166261087698001

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@acsoto acsoto commented Feb 1, 2026

  • What: Implemented asynchronous configuration saving in ItemShop.java using a single-threaded ExecutorService.
  • Why: saveConfig() was blocking the main thread during item addition/deletion, causing performance hiccups.
  • Measured Improvement:
    • Baseline execution time: ~54ms (simulated disk I/O).
    • Optimized execution time: ~2ms (async offload).
  • Safety:
    • Uses saveToString() on the main thread to ensure thread-safe access to Bukkit's configuration API.
    • Uses a single-threaded executor to prevent race conditions (out-of-order writes) when multiple modifications occur rapidly.
    • Added benchmark tests to verify the behavior.
  • Notes:
    • Updated Gem/pom.xml to fix build issues (PlaceholderAPI dependency resolution).
    • Added testing dependencies (junit, mockito-inline, byte-buddy) to GemShop/pom.xml.

PR created automatically by Jules for task 13388166261087698001 started by @acsoto

Co-authored-by: acsoto <59144459+acsoto@users.noreply.github.com>
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Copilot AI review requested due to automatic review settings February 1, 2026 16:25
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Reviewed commit: 5cf5964bfc

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Comment on lines +21 to +26
private final ExecutorService ioExecutor = Executors.newSingleThreadExecutor(new ThreadFactory() {
@Override
public Thread newThread(Runnable r) {
Thread t = new Thread(r, "GemShop-IO-Thread");
t.setDaemon(true);
return t;

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P2 Badge Ensure async saves are flushed on disable

Because the executor thread is marked as a daemon and never shut down, any pending async config writes can be dropped on server shutdown or plugin reload, and stale queued writes from an old plugin instance can still run and overwrite newer config data. This is most visible if an item is added/removed and the server/plugin is stopped or reloaded shortly after. Consider shutting down the executor and awaiting completion (or switching to Bukkit’s async task scheduler with proper shutdown hooks) so saves are guaranteed to finish.

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Pull request overview

This PR optimizes configuration saving in the ItemShop by implementing asynchronous I/O to prevent blocking the main thread during item addition/deletion operations. The optimization moves disk writes to a background thread while ensuring thread safety by serializing configuration data on the main thread.

Changes:

  • Implemented async config saving using a single-threaded ExecutorService in ItemShop.java to offload blocking I/O operations
  • Added benchmark tests to verify the performance improvement and async behavior
  • Fixed dependency issues in POMs (Gem artifactId case correction, PlaceholderAPI repository and version updates)

Reviewed changes

Copilot reviewed 4 out of 4 changed files in this pull request and generated 10 comments.

File Description
modules/GemShop/src/main/java/com/mcatk/gemshop/shops/itemshop/ItemShop.java Added ExecutorService and async config saving logic to replace blocking saveConfig() calls
modules/GemShop/src/test/java/com/mcatk/gemshop/shops/itemshop/ItemShopBenchmarkTest.java Added benchmark tests to verify async behavior and performance improvements
modules/GemShop/pom.xml Fixed Gem dependency artifactId and added test dependencies (junit, mockito-inline, byte-buddy)
modules/Gem/pom.xml Added helpch repository and updated PlaceholderAPI version to fix dependency resolution

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Comment on lines +21 to +28
private final ExecutorService ioExecutor = Executors.newSingleThreadExecutor(new ThreadFactory() {
@Override
public Thread newThread(Runnable r) {
Thread t = new Thread(r, "GemShop-IO-Thread");
t.setDaemon(true);
return t;
}
});
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The ExecutorService is never shut down, which will prevent the JVM from exiting cleanly and may cause resource leaks. Since ItemShop is instantiated once during plugin initialization (in ShopFactory constructor), you need to add a shutdown method to properly clean up the executor when the plugin is disabled. Consider adding a public method like shutdown() that calls ioExecutor.shutdown() or ioExecutor.shutdownNow(), and invoke this from GemShop's onDisable() method.

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Comment on lines +55 to +61
@After
public void tearDown() throws Exception {
// Reset the static field
Field pluginField = GemShop.class.getDeclaredField("plugin");
pluginField.setAccessible(true);
pluginField.set(null, null);
}
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The test creates an ItemShop instance with an ExecutorService but never shuts it down. This can lead to test thread leaks and prevent the test JVM from exiting cleanly. Consider adding a cleanup step in the tearDown method to shut down the executor, or create a shutdown method in ItemShop that can be called during test cleanup.

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Comment on lines +91 to +94
if (duration >= 50) {
throw new RuntimeException("Execution time too slow: " + duration + "ms. Optimization failed?");
}
}
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Using a RuntimeException for test failures is not the standard JUnit pattern. The test should use JUnit assertions like assertTrue(duration < 50, "Execution time too slow...") or assertThat(duration).isLessThan(50). This would provide better test reporting and integration with test runners.

Suggested change
if (duration >= 50) {
throw new RuntimeException("Execution time too slow: " + duration + "ms. Optimization failed?");
}
}
assertTrue("Execution time too slow: " + duration + "ms. Optimization failed?", duration < 50);
}
}

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import java.lang.reflect.Field;
import java.util.logging.Logger;

import static org.junit.Assert.assertTrue;
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The import for assertTrue is unused. It should be removed or the test should use proper JUnit assertions instead of throwing RuntimeException.

Suggested change
import static org.junit.Assert.assertTrue;

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@Override
public Thread newThread(Runnable r) {
Thread t = new Thread(r, "GemShop-IO-Thread");
t.setDaemon(true);
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While daemon threads prevent JVM hang on shutdown, they also mean that pending writes can be abruptly terminated when the plugin disables, potentially leading to data loss or corrupted config files. Consider making the thread non-daemon, or implementing a graceful shutdown mechanism that waits for pending writes to complete using awaitTermination() with a reasonable timeout in a shutdown method.

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Comment on lines +87 to +95
private void saveConfigAsync() {
if (!(GemShop.getPlugin().getConfig() instanceof YamlConfiguration)) {
GemShop.getPlugin().saveConfig();
return;
}

YamlConfiguration yaml = (YamlConfiguration) GemShop.getPlugin().getConfig();
final String data = yaml.saveToString();
final File file = new File(GemShop.getPlugin().getDataFolder(), "config.yml");
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If GemShop.getPlugin() returns null (which could happen during certain initialization or shutdown sequences), this will throw a NullPointerException. Consider adding a null check at the start of the method to handle this edge case gracefully.

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public void run() {
try {
if (file.getParentFile() != null && !file.getParentFile().exists()) {
file.getParentFile().mkdirs();
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The mkdirs() method returns a boolean indicating success or failure, but this return value is ignored. If directory creation fails, Files.write() will subsequently throw an IOException, which is caught but only logged. Consider checking the return value of mkdirs() and logging a more specific error message if directory creation fails, to help with debugging configuration issues.

Suggested change
file.getParentFile().mkdirs();
boolean created = file.getParentFile().mkdirs();
if (!created && !file.getParentFile().exists()) {
GemShop.getPlugin().getLogger().severe("Could not create parent directories for config.yml, aborting async save.");
return;
}

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}

public void delItem(String shopId, String itemId) {
itemsMap.get(shopId).getMap().remove(itemId);
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The delItem method does not check if itemsMap.get(shopId) is null before calling getMap().remove(). If called with an invalid shopId, this will throw a NullPointerException. Consider adding a null check and appropriate error handling or logging to prevent crashes from invalid input.

Suggested change
itemsMap.get(shopId).getMap().remove(itemId);
Items items = itemsMap.get(shopId);
if (items == null) {
GemShop.getPlugin().getLogger().warning(
"Attempted to delete item '" + itemId + "' from unknown shopId '" + shopId + "'.");
return;
}
items.getMap().remove(itemId);

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Comment on lines +63 to +94
@Test
public void testAddItemPerformance() {
// Setup slow saveConfig (which should NOT be called now)
doAnswer(new Answer<Void>() {
@Override
public Void answer(InvocationOnMock invocation) throws Throwable {
Thread.sleep(50); // Simulate 50ms Disk I/O
return null;
}
}).when(mockPlugin).saveConfig();

ItemShop itemShop = new ItemShop();

long startTime = System.currentTimeMillis();
// Price "100" as string
itemShop.addItem(mockPlayer, "shop1", "item1", "100");
long endTime = System.currentTimeMillis();

long duration = endTime - startTime;
System.out.println("Benchmark Execution time: " + duration + "ms");

// Assert that saveConfig was NOT called (because we use async save)
verify(mockPlugin, never()).saveConfig();

// Assert that saveToString WAS called
verify(mockConfig).saveToString();

// In optimized code, duration should be near 0ms
if (duration >= 50) {
throw new RuntimeException("Execution time too slow: " + duration + "ms. Optimization failed?");
}
}
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The test measures execution time immediately after calling addItem, but the actual file write happens asynchronously. This test doesn't verify that the async write actually completes successfully - it only verifies that the main thread doesn't block. Consider adding a mechanism to wait for the async operation to complete (e.g., using CountDownLatch or similar) and verify that the file write was actually attempted.

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Comment on lines +44 to +46
// Fix NPE for new File(dataFolder, ...)
File tempFolder = new File(System.getProperty("java.io.tmpdir"));
when(mockPlugin.getDataFolder()).thenReturn(tempFolder);
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The test writes to the system temp directory but doesn't clean up the config.yml file afterwards. This can leave test artifacts on the filesystem and potentially cause test interactions. Consider creating a unique temporary directory for each test run and cleaning it up in tearDown, or mock the file writing completely to avoid actual I/O during unit tests.

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