Determine which dawn backends to enable automatically#9
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zeozeozeo wants to merge 5 commits intomanuel5975p:masterfrom
Open
Determine which dawn backends to enable automatically#9zeozeozeo wants to merge 5 commits intomanuel5975p:masterfrom
zeozeozeo wants to merge 5 commits intomanuel5975p:masterfrom
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Sorry for the delay reviewing this. |
Peter0x44
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Dec 22, 2025
| set(ENABLE_OPENGL_VAL OFF) | ||
| set(ENABLE_NULL_VAL OFF) | ||
| else() | ||
| set(ENABLE_NULL_VAL ON) |
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Does the dawn NULL backend need to be on for this case?
-- Dawn build D3D11 backend: OFF
-- Dawn build D3D12 backend: OFF
-- Dawn build Metal backend: OFF
-- Dawn build Vulkan backend: OFF
-- Dawn build OpenGL backend: OFF
-- Dawn build OpenGL ES backend: OFF
-- Dawn build Null backend: OFF
Currently a dawn build without SUPPORT_WGPU_BACKEND (but with SUPPORT_WGSL_PARSER) doesn't enable the null backend.
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I wasn't able to build the D3D11/D3D12 backends on mingw so they are disabled on mingw for now: