OCT is a Windows GUI front end for Overload
-
Embedded Olproxy (standalone Olproxy.exe is not needed)
-
Optionally use Olmod.exe to run Overload (both auto/manual update)
-
Supports Olmod '-gamedir' argument
-
Auto/manual update OCT feature
-
Search for Olmod and standalone Olproxy feature
-
Optionally use standalone Olproxy.exe (with switch-on-the-fly)
-
Ensures that only one instance of Olproxy is running
-
Ensures that only one instance of Overload.exe is running
-
Map manager to auto/manually update maps (with an option to only update existing maps)
-
Map manager can auto-hide unofficial maps (prevents Overload from getting confused)
-
Supports both Overload Application Data folder and Overload DLC folder for maps
-
Supports moving of maps between Application Data folder and Overload DLC folder
-
Maps can be hidden
-
Pilot manager to clone/delete/rename/backup pilots
-
Pilot XP feature to set XP to any value between 0..999999
-
Many different color themes to choose from
-
Debug logs are saved to C:\Users<USER>\AppData\Local\OverloadClientTool\Debug
-
Pilot backups (zipped) are stored in C:\Users<WindowsUserName>\AppData\LocalLow\Revival\Overload\Pilot Backup
-
Maps can be stored either in C:\ProgramData\Revival\Overload or in the DLC subfolder in your Overload installation folder (from version 1.6+ maps can be placed in either folder)
-
Maps are hidden by appending "_OCT_Hidden" to their ZIP file name
-
Pilot list will automatically be updated (if changed on disk outside of OCT) after a few seconds