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Overload Client Tool

OCT is a Windows GUI front end for Overload

Features

  • Embedded Olproxy (standalone Olproxy.exe is not needed)

  • Optionally use Olmod.exe to run Overload (both auto/manual update)

  • Supports Olmod '-gamedir' argument

  • Auto/manual update OCT feature

  • Search for Olmod and standalone Olproxy feature

  • Optionally use standalone Olproxy.exe (with switch-on-the-fly)

  • Ensures that only one instance of Olproxy is running

  • Ensures that only one instance of Overload.exe is running

  • Map manager to auto/manually update maps (with an option to only update existing maps)

  • Map manager can auto-hide unofficial maps (prevents Overload from getting confused)

  • Supports both Overload Application Data folder and Overload DLC folder for maps

  • Supports moving of maps between Application Data folder and Overload DLC folder

  • Maps can be hidden

  • Pilot manager to clone/delete/rename/backup pilots

  • Pilot XP feature to set XP to any value between 0..999999

  • Many different color themes to choose from

Notes:

  • Debug logs are saved to C:\Users<USER>\AppData\Local\OverloadClientTool\Debug

  • Pilot backups (zipped) are stored in C:\Users<WindowsUserName>\AppData\LocalLow\Revival\Overload\Pilot Backup

  • Maps can be stored either in C:\ProgramData\Revival\Overload or in the DLC subfolder in your Overload installation folder (from version 1.6+ maps can be placed in either folder)

  • Maps are hidden by appending "_OCT_Hidden" to their ZIP file name

  • Pilot list will automatically be updated (if changed on disk outside of OCT) after a few seconds

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Overload Client Tool

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