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Ray Tracing Project

General Information

This is a simple ray tracing project implemented in C++ and OpenGL. It demonstrates the basic concepts of rendering realistic images.

Prerequisites

Before running make sure you installed OpenGL on your device and putted all required headers in proper directories

  • Linux: /usr/include/GL/
  • Windows: (all files in GL.zip)
    • from dll/ copy all .dll files in Windows/System32 and Windows/SysWOW64
    • from include/ copy all .h files in ProgramFiles(x86)/Microsoft Visual Studio/ -> VC -> include (or similar)
    • from lib/ copy all .lib files to the same path, only instead of include/ copy them to the lib/ directory

Getting Started

  1. Clone the repository
  2. Compile the project using CMake
  3. Run the executable
  4. Enjoy the scene!

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