You can see the updated info here: http://www.joduska.me/forum/topic/857-sfseries-by-snorflake-home-of-the-infamous-sfkatarina/
###SpellInfo Sick of getting the delay etc from riot decode or external sources like https://github.com/BilbaoGotoxy/BoL/blob/master/SpellLib.lua
Just use this: Q.SetSkillshot(Q.Instance.SData.SpellCastTime, Q.Instance.SData.LineWidth, Q.Instance.SData.MissileSpeed,true,SkillshotType.SkillshotLine);
Heres a little guide
SpellCastTime = Delay LineWidth = Width MissileSpeed = Speed Or you can use this assembly
