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SFScriptsv2

###Home of ###SFKatarina SFKatarina

You can see the updated info here: http://www.joduska.me/forum/topic/857-sfseries-by-snorflake-home-of-the-infamous-sfkatarina/

###SpellInfo Sick of getting the delay etc from riot decode or external sources like https://github.com/BilbaoGotoxy/BoL/blob/master/SpellLib.lua

Just use this: Q.SetSkillshot(Q.Instance.SData.SpellCastTime, Q.Instance.SData.LineWidth, Q.Instance.SData.MissileSpeed,true,SkillshotType.SkillshotLine);

Heres a little guide

SpellCastTime = Delay LineWidth = Width MissileSpeed = Speed Or you can use this assembly

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