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kjblanchard/README.md

Kevin Blanchard

What I enjoy working with

  • Low level Gamedev (C/C++)
  • Linux internals & tooling
  • Cloud & infrastructure (Terraform, Kubernetes)
  • Game engines (Unity, Unreal)
  • Automation, scripting, and general tinkering

My dev environment

Arch Linux • Hyprland • tmux • Vim • Thinkpad T480


Connect with me

LinkedIn

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  1. TripleTriad TripleTriad Public

    Recreating Triple Triad In C# and Unity

    C# 3 2

  2. GoonWorld GoonWorld Public

    C++ Mario clone from scratch Game using SDL

    C++

  3. devops devops Public

    Kubernetes && Terraform for Supergoon Components

    HCL

  4. supergoongaming/supergoonDotCom supergoongaming/supergoonDotCom Public

    Dead simple portfolio page

    HTML

  5. EscapeTheFate EscapeTheFate Public

    Playing card JRPG Rogue Multiplayer

    Lua

  6. SupergoonEngine SupergoonEngine Public

    2D C engine that enables Lua Scripting

    C