Skip to content

Conversation

@oqsh
Copy link

@oqsh oqsh commented Jul 26, 2019

When I want to add current codes to my project (generate visual studio project files), it will appear error CS1729. After searching from the Internet, I found the solution in https://answers.unrealengine.com/questions/764146/unreal-build-tool-error-1.html worked:

In UE 4.16 engine switched from using ReadOnlyTargetRules from TargetInfo in constructor of your C# modules. In newer version you also have to call base contructor and pass that target(ReadOnlyTargetRules) here.

When I want to add current codes to my project (generate visual studio project files), it will appear error CS1729. After searching from the Internet, I found the solution in https://answers.unrealengine.com/questions/764146/unreal-build-tool-error-1.html worked:

In UE 4.16 engine switched from using ReadOnlyTargetRules from TargetInfo in constructor of your C# modules. In newer version you also have to call base contructor and pass that target(ReadOnlyTargetRules) here.
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Labels

None yet

Projects

None yet

Development

Successfully merging this pull request may close these issues.

1 participant