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My Vulkan Renderer Application

A desktop graphics renderer using Vulkan graphics API

Currently, the application has only been tested on Windows.

Make sure you have cmake and vulkan installed, and VULKAN_SDK is in your path enviroment. You can verify it by typing

echo %VULKAN_SDK%

It should output something like

...\...\VulkanSDK\1.x.xxx.x

How to build

Clone the repo with the command

git clone --recurse-submodules https://github.com/jasoncnm/glfw-template.git

First, make a build directory and download additional dependencies by running

cmake -S . -B build

Then, for the subsequent builds, run the command

build.bat

screenshots

  • Texture Mapping + load .obj file

  • Depth buffer visualization

  • Fog Effects With Depth Buffer

  • Mipmap generations

  • Draw multiple Models and instances

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