A desktop graphics renderer using Vulkan graphics API
Currently, the application has only been tested on Windows.
Make sure you have cmake and vulkan installed, and VULKAN_SDK is in your path enviroment. You can verify it by typing
echo %VULKAN_SDK%
It should output something like
...\...\VulkanSDK\1.x.xxx.x
Clone the repo with the command
git clone --recurse-submodules https://github.com/jasoncnm/glfw-template.git
First, make a build directory and download additional dependencies by running
cmake -S . -B build
Then, for the subsequent builds, run the command
build.bat
- Texture Mapping + load .obj file
- Depth buffer visualization
- Fog Effects With Depth Buffer
- Mipmap generations
- Draw multiple Models and instances






