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This is still a work in progress and needs more thought.
Goals of this overhaul are:
- Make configuration concise, explicit, and extensible
- Get rid of ambiguity warts like `{ "dots" }` vs `"dots"`
- Introduce a default BAD pattern that is shown when patterns are
misconfigured
- Make it easier to inspect, debug, and compose animations
At the moment, animations are just a mess of types. Maybe it's time to
introduce a proper `Anime` class/interface with methods and everything.
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This is still a work in progress and needs more thought.
Goals of this overhaul are:
{ "dots" }vs"dots"and{ my_pat }vs{ pattern = my_pat }At the moment, animations are just a mess of types. Maybe it's time to introduce a proper
Animeclass/interface with methods and everything.When this lands I will release it as part of V2.
Closes #161