Question
Hierarchical RL (HIRO-style)
How can we implement a HIRO-like hierarchical reinforcement learning setup in IsaacLab (high-level policy for subgoals, low-level policy for control)?
Does IsaacLab or RL-Games support multi-policy training natively, or is a custom environment/training loop required? Any recommended structure or examples would be appreciated.
Build Info
Describe the versions that you are currently using:
- Isaac Lab Version: 2.3.1
- Isaac Sim Version: 5.1.0