Question
I am looking to update prims within an environment during simulation, ideally update the entire robot from a USD. I recognise that the best supported method to achieve this would be to close my scene/env and recreate it using a new USD, but I was wondering if there anyone had any advice for either:
overwriting entire robot USD during environment reset (mid simulation)
or if that isn't possible, overwriting specific meshes within my robot prim for one or all environments in the scene
I fully recognise that IsaacLab isn't really intended to be used this way, I'm just interested to hear if there is any way I could do this without rebuilding the entire scene - any thoughts are appreciated.
Thankyou!
Build Info
Describe the versions that you are currently using:
- Isaac Lab Version: [e.g. 2.2.0]
- Isaac Sim Version: [e.g. 5.0.0, this can be obtained by
cat ${ISAACSIM_PATH}/VERSION]