A Simple and Efficient In-Process Actor Model Implementation for Rust.
rsActor is a lightweight, Tokio-based actor framework in Rust focused on providing a simple and efficient actor model for local, in-process systems. It emphasizes clean message-passing semantics and straightforward actor lifecycle management while maintaining high performance for Rust applications.
Note: This project is actively evolving. While core APIs are stable, some features may be refined in future releases.
- Minimalist Design: Focuses on core actor model primitives with a clean API
- Tokio-Native: Built for the
tokioasynchronous runtime - Actor Derive Macro:
#[derive(Actor)]for simple actors that don't need complex initialization
| Method | Description |
|---|---|
ask / ask_with_timeout |
Send a message and asynchronously await a reply |
tell / tell_with_timeout |
Send a message without waiting for a reply (fire-and-forget) |
blocking_ask / blocking_tell |
Blocking versions for tokio::task::spawn_blocking contexts |
- Macro-Assisted Handlers:
#[message_handlers]attribute macro with#[handler]method attributes for automatic message handling
Three well-defined hooks for managing actor behavior:
on_start: Initializes the actor's state (required)on_run: Main execution logic, runs concurrently with message handling (optional)on_stop: Cleanup before termination, withkilledflag for graceful vs immediate (optional)
Supports graceful termination (stop()) and immediate termination (kill()), with ActorResult enum representing lifecycle outcomes.
- Compile-Time Safety:
ActorRef<T>ensures message handling consistency and prevents type-related runtime errors - Handler Traits:
TellHandler<M>andAskHandler<M, R>enable unified management of different actor types in a single collection - Actor Control Traits:
ActorControlandWeakActorControlprovide type-erased lifecycle management - Only
SendRequired: Actor structs only needSendtrait (notSync), enabling interior mutability types likestd::cell::Cell
- Optional Tracing: Built-in support via
tracingfeature flag for actor lifecycle events, message handling, and performance metrics - Metrics Support: Optional
metricsfeature for monitoring message counts, processing times, and actor uptime
Unlike broader frameworks like Actix, rsActor specializes exclusively in local, in-process actor systems. This focused approach eliminates complexity from unused features like remote actors or clustering, resulting in a cleaner API and smaller footprint.
- Simplicity First: Minimal API surface with sensible defaults
- Type-Safe by Default:
ActorRef<T>ensures compile-time message validation with zero runtime overhead - Flexible Type Erasure: Handler traits enable managing heterogeneous actor collections without sacrificing type safety
- Production-Ready Observability: Integrated tracing and metrics support
- Mutex-Free Design: No shared locks between actors - state is isolated within each actor
[dependencies]
rsactor = "0.12" # Check crates.io for the latest version
# Optional: Enable tracing support for detailed observability
# rsactor = { version = "0.12", features = ["tracing"] }For using the derive macros, you'll also need the message_handlers attribute macro which is included by default.
rsActor uses the #[message_handlers] attribute macro combined with #[handler] method attributes for message handling. This is required for all actors and offers several advantages:
- Selective Processing: Only methods marked with
#[handler]are treated as message handlers. - Clean Separation: Regular methods can coexist with message handlers within the same
implblock. - Automatic Generation: The macro automatically generates the necessary
Messagetrait implementations and handler registrations. - Type Safety: Message handler signatures are verified at compile time.
- Reduced Boilerplate: Eliminates the need to manually implement
Messagetraits.
For simple actors that don't need complex initialization logic, use the #[derive(Actor)] macro:
use rsactor::{Actor, ActorRef, message_handlers, spawn};
// 1. Define message types
struct Increment;
struct GetCount;
// 2. Define your actor struct and derive Actor
#[derive(Actor)]
struct CounterActor {
count: u32,
}
// 3. Use the #[message_handlers] macro with #[handler] attributes to automatically generate Message trait implementations
#[message_handlers]
impl CounterActor {
#[handler]
async fn handle_increment(&mut self, _msg: Increment, _: &ActorRef<Self>) {
self.count += 1;
}
#[handler]
async fn handle_get_count(&mut self, _msg: GetCount, _: &ActorRef<Self>) -> u32 {
self.count
}
}
// 4. Usage
#[tokio::main]
async fn main() -> Result<(), Box<dyn std::error::Error>> {
let actor = CounterActor { count: 0 };
let (actor_ref, _join_handle) = spawn::<CounterActor>(actor);
actor_ref.tell(Increment).await?;
let count = actor_ref.ask(GetCount).await?;
println!("Count: {}", count); // Prints: Count: 1
actor_ref.stop().await?;
Ok(())
}For actors that need custom initialization logic, implement the Actor trait manually:
use rsactor::{Actor, ActorRef, message_handlers, spawn};
use anyhow::Result;
use tracing::info;
// Define actor struct
#[derive(Debug)] // Added Debug for printing the actor in ActorResult
struct CounterActor {
count: u32,
}
// Implement Actor trait
impl Actor for CounterActor {
type Args = u32; // Define an args type for actor creation
type Error = anyhow::Error;
// on_start is required and must be implemented.
// on_run and on_stop are optional and have default implementations.
async fn on_start(initial_count: Self::Args, actor_ref: &ActorRef<Self>) -> Result<Self, Self::Error> {
info!("CounterActor (id: {}) started. Initial count: {}", actor_ref.identity(), initial_count);
Ok(CounterActor {
count: initial_count,
})
}
}
// Define message types
struct Increment(u32);
// Use message_handlers macro for message handling
#[message_handlers]
impl CounterActor {
#[handler]
async fn handle_increment(&mut self, msg: Increment, _actor_ref: &ActorRef<Self>) -> u32 {
self.count += msg.0;
self.count
}
}
#[tokio::main]
async fn main() -> Result<()> {
tracing_subscriber::fmt().init(); // Initialize tracing
info!("Creating CounterActor");
let (actor_ref, join_handle) = spawn::<CounterActor>(0u32); // Pass initial count as Args
info!("CounterActor spawned with ID: {}", actor_ref.identity());
let new_count: u32 = actor_ref.ask(Increment(5)).await?;
info!("Incremented count: {}", new_count);
actor_ref.stop().await?;
info!("Stop signal sent to CounterActor (ID: {})", actor_ref.identity());
let actor_result = join_handle.await?;
info!(
"CounterActor (ID: {}) task completed. Result: {:?}",
actor_ref.identity(),
actor_result
);
Ok(())
}rsActor comes with several examples that demonstrate various features and use cases:
- basic - Simple counter actor demonstrating core concepts with
#[message_handlers]macro - actor_with_timeout - Using timeouts for actor communication
- actor_async_worker - Inter-actor communication with async tasks
- actor_blocking_task - Using blocking APIs with actors
- dining_philosophers - Classic concurrency problem implementation
- weak_reference_demo - Working with weak actor references and lifecycle
- handler_demo - Using handler traits for unified actor management
- ask_join_demo - Using
ask_joinfor CPU/IO-bound operations - metrics_demo - Actor performance monitoring (requires
metricsfeature) - tracing_demo - Structured logging and actor lifecycle tracing
Run any example with:
cargo run --example <example_name>All examples support tracing when enabled with the tracing feature:
RUST_LOG=debug cargo run --example <example_name> --features tracingrsActor provides optional tracing support for comprehensive observability into actor behavior. When enabled, the framework emits structured trace events for:
- Actor lifecycle events (start, stop, termination scenarios)
- Message sending and handling with timing information
- Reply processing and error handling
- Performance metrics (message processing duration)
To enable tracing support, add the tracing feature to your dependencies:
[dependencies]
rsactor = { version = "0.12", features = ["tracing"] }
tracing = "0.1"
tracing-subscriber = "0.3"All examples include tracing support. Here's the recommended initialization pattern:
#[tokio::main]
async fn main() -> Result<(), Box<dyn std::error::Error>> {
// Initialize tracing subscriber
tracing_subscriber::fmt()
.with_max_level(tracing::Level::DEBUG)
.with_target(false)
.init();
// Your actor code here...
Ok(())
}Run any example with tracing enabled:
RUST_LOG=debug cargo run --example basic --features tracingHandler traits (TellHandler, AskHandler, WeakTellHandler, WeakAskHandler) enable unified management of different actor types handling the same message in a single collection. See the Handler Traits Documentation for details.
Actor control traits (ActorControl, WeakActorControl) provide type-erased lifecycle management for different actor types in a single collection. Handler traits provide as_control() and as_weak_control() methods to access lifecycle operations.
- Debugging Guide - Error handling, dead letter tracking, and troubleshooting
- Metrics Guide - Actor performance monitoring
- Tracing Guide - Detailed observability with tracing
- FAQ - Common questions and answers
We welcome contributions! Here's how to get started:
git clone https://github.com/hiking90/rsactor.git
cd rsactor
# Run tests
cargo test --all-features
# Run examples
cargo run --example basic
# With tracing
RUST_LOG=debug cargo run --example basic --features tracingBefore submitting a PR, ensure:
cargo fmt # Format code
cargo clippy --all-targets --all-features -- -D warnings # Lint check
cargo test --all-features # All tests pass- Bug reports and fixes
- Documentation improvements
- New examples
- Performance optimizations
- Feature requests
rsActor provides Claude Code skills to help AI assistants write correct rsactor code.
# Global installation (recommended)
curl -sSL https://raw.githubusercontent.com/hiking90/rsactor/main/install-skills.sh | bash
# Project-local installation
curl -sSL https://raw.githubusercontent.com/hiking90/rsactor/main/install-skills.sh | bash -s -- --local- rsactor-actor: Create new actors with proper patterns
- rsactor-handler: Add message handlers to existing actors
- rsactor-guide: API reference and troubleshooting guide
This project is licensed under the Apache License 2.0. See the LICENSE-APACHE file for details.