A (work-in-progress) user-configurable plugin loader and modding framework for the following games:
- Rhythm Racing Engine
- Cars: The Video Game (PC) 🟨 Experimental!
- Cars: Mater-National Championship (PC) 🟨 Experimental!
- Octane Engine
- Cars 2: The Video Game (PC) ✅ Production-Ready!
- Cars 2: Arcade (PC) ✅ Production-Ready!
- Toy Story 3: The Video Game (PC) 🟨 Experimental!
- Cars 3: Driven to Win (Xbox One) ❌ Non-Functional!
For documentation and usage information, head on over to our website!
Head to the Releases page to get the latest build!
Head to the Installation and Setup guide on the website!
Pentane uses Visual Studio 2022 (MSBuild) as its build system, as it plays nicely with vcpkg; which is what it uses for pulling dependencies. Pentane uses vcpkg in manifest mode, and depends on the following libraries:
- tomlplusplus (Used for
tomlparsing) - detours (Required by sunset)
- zydis (Required by sunset)
Additionally, Pentane depends on sunset, an inline/replacement hooking library. As of writing, sunset is directly included in the repository, but will likely be converted into a git submodule in the future.
- flaynirite (Russian Localization Help)
- Code (German/Polish Localization Help)
- maximilian (Polish Localization Help)
- OwenTheProgrammer (French Localization Help)
- Timix91 (Russian Localization Help)
- MythicalBry (Spanish Localization Help)
- Raytwo (French Localization Help)