A Minecraft mod for making cutscenes using existing game mechanics
This mod is for Fabric/Quilt/NeoForge 1.21.1.
Requires Fabric API on Fabric. Requires Quilted Fabric API on Quilt.
- Cutscenes with a customizable length, path and camera rotation
- Camera path and rotation can be specified using:
- Bezier curves
- Catmull-Rom splines
- lines with a lot of easing types
- constant points
- your own stuff that you can add with code
- more
- Path rotation in three dimensions
- Custom transitions into and from cutscenes
- Various on-screen effects
- More coming in the future
Not ready yet. Until I get my hands on this, you can check out the releases page for some documentation. I usually write it out pretty well.
Run ./gradlew build in your terminal of choice (without ./ in Windows CMD).
Output files will be in fabric/build/libs and neoforge/build/libs.
On NeoForge, you will have to remove cutscene_api.common.refmap.json from the built JAR file manually
in order for the mod to work. You can use any archiver for this.