build(deps): bump flame_audio from 2.1.5 to 2.1.8 #12
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Bumps flame_audio from 2.1.5 to 2.1.8.
Changelog
Sourced from flame_audio's changelog.
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Commits
abca337chore(release): Publish Flame v1.15.0 (#3022)5d3be31refactor: MinimizeVector2creation inIsometricTileMapComponent(#3018)e27818dfix: Set margins ofJoystickComponentproperly (#3019)2fd84c8feat!: Update flame_noise to use latest version of fast_noise (#3015)343bdcachore: Fix warnings and lint issues across the codebase (#3017)982f226refactor: Updateflame_texturepacker's file structure (#3014)23cf8b9fix: Properly update sprites in SpriteButtonComponent (#3013)4e6968afeat: TexturePacker atlas can be generated from device's file (#3006)3804f52fix: Lifecycle completers to be called for FlameGame (#3007)1e56293feat: Add support for base64 encoded images to be manually added to Images ca...Dependabot will resolve any conflicts with this PR as long as you don't alter it yourself. You can also trigger a rebase manually by commenting
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