A Star Trek combat simulation written in C++ using SFML.
This project was built with CMake. Building the project on your own computer will require Windows, SFML 2.6.1, using specifically the version made for 64-bit systems and GCC 13.1.0 MinGW. Downloads for this version of SFML and the corresponding version of GCC can be found below:
Alien names taken from this post: https://scientific-tricorder.tumblr.com/post/656542469414076416/star-trek-aliens-names-bank
Enterprise-D sprite comes from Issue 1 of Star Trek: The Official Starships Collection
Klingon Bird-of-Prey comes from Star Trek Fact Files via https://www.ex-astris-scientia.org
Sound effects from Star Trek Dimension via https://www.stdimension.org and TrekCore via https://www.trekcore.com/