feat: fix table.unpack nil handling issue specific to LuaJIT bytecode…#225
feat: fix table.unpack nil handling issue specific to LuaJIT bytecode…#225fffonion merged 3 commits intofffonion:masterfrom
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… compilation feat: fix table.unpack nil handling issue specific to LuaJIT bytecode compilation Problem: table.unpack behaves differently in LuaJIT bytecode-compiled mode (ljbc) vs standard Lua interpretation. Tables containing nil values cause argument truncation only in ljbc mode due to different internal handling of array length.
Summary of ChangesHello @Roxanne63, I'm Gemini Code Assist1! I'm currently reviewing this pull request and will post my feedback shortly. In the meantime, here's a summary to help you and other reviewers quickly get up to speed! This pull request addresses a compatibility issue with Highlights
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Code Review
This pull request correctly addresses a subtle bug in LuaJIT's bytecode compilation of table.unpack when nil values are present in a table. The fix of replacing unpack(v) with explicit indexing v[1], v[2], v[3] is direct and effective, ensuring correct argument passing for option validation. I have added one suggestion to improve the readability and maintainability of the fix.
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Thank you @Roxanne63 ! |
feat: fix table.unpack nil handling issue specific to LuaJIT bytecode compilation
Problem: table.unpack behaves differently in LuaJIT bytecode-compiled mode (ljbc) vs standard Lua interpretation. Tables containing nil values cause argument truncation only in ljbc mode due to different internal handling of array length.