Simple tool for fast lineup lookups.
NOTE: Lineup images must be in .jpg format
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Add space for text box and images relating to character specific info
- ie: Sova charge + bounce amount
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Implement resolution scaling
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Create tool for user creation of lineup locations without touching xml config
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Seperate parts into seperate class for less bloated main func
Changes
- Added xml file for usage in multiple images per lineup
- Modified how certain pathnames were defined
- Xml used to create spot names instead of from image filename to allow multiple images
Changes
- Added multiple images per lineup
- Lists of agent, map, side now initialized with xml file
- Removed reliance on .jpg format for lineup images through xml config
- Added some Sova lineups for attacker Haven
- Removed usage of glob library to populate spot list and replaced w/ xml config
Bugs
- Occasionally, when switching to new lineup, may have to press next twice in order to go to next image. Believe this is related to current_picture. May have been fixed.
Changes
- Added image resizing to reduce load time if large file such as 5mb image used.
- Added multiprocessing so resizing & main program can run at same time.
Changes
- Added menu bar with option to edit xml.
- Edit option allows user to add and remove images without having to directly interact with the xml file itself. (Currently, user must input image name. Method to know which files you can add/remove will be added.)
To do
- Implement inheritance for the remove and add windows as large part of the code is exact same.
Changes
- Implemented better xml editing for adding and removing pictures.
ADD: User only allowed to add pictures that are not already part of the xml ie. no duplicate pictures.
REMOVE: User only allowed to remove pictures that are part of the xml ie. can't input invalid name