Releases: encode32/WurmEsp
Releases · encode32/WurmEsp
WurmEsp 0.1.0d
WurmEsp 0.1.0c-test
-color for each mob condition
-new item category
-sound for uniques and items
WurmEsp 0.1.0d-test
-conditioned mobs colors option(now you can set if conditioned colors are shown always or not)
WurmEsp 0.1.0b-test
- now tile command can be called w/o parameters, if called this way will take player position instead
- visualize tiles not rideable, by default 40, can be change in settings
- added modelname to specials, not only for search feature
- command "esp reload" to reload mod config in-game, no need to restart game
- now when finding a special a sound set in config can be played, can be turned off by config
WurmEsp 0.1.0a-test
-conditioned mobs instead of only champions
-new menu with checkboxes
WurmEsp 0.1.0
-Fix beta.
-Now deed owner can activate "Deed" button and click "Show deed plan" to highlight deed size.
-Nearby flat tiles will be drawn green.
-Added planner commands.
WurmEsp 0.0.9a-test
-Fix for 1.6
-Added nearby tiles (new config var "tilescloseby=false")
WurmEsp 0.0.8a-test
-Concurrency
WurmEsp 0.0.8
-Xray Improved
-Added to config xraythread and xrayrefreshthread vars
-Fixed mob names gibberish.
-Added to config ore color settings.
WurmEsp 0.0.7d-test
-Unit names passed right away, no cross accessing.