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Added a patch to lock skills if they are reduced by fatigue/injuries#4

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sqparadox wants to merge 6 commits intodonZappo:masterfrom
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Added a patch to lock skills if they are reduced by fatigue/injuries#4
sqparadox wants to merge 6 commits intodonZappo:masterfrom
sqparadox:master

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Added a prefix patch for SGBarracksAdvancementPanel::SetPips() to lock skills if they are reduced by fatigue and/or injuries. This is mostly a cosmetic change as Abilifier (or maybe another mod) already prevents the the pips from increasing (i.e. clicking does nothing). But this ensure the user can't accidently improperly increase skills.

I also fixed the type mismatch in mod.json settings that I previously reported in Issues.

Patch to lock skills while they are reduced by fatigue and/or injuries.
Fixed bad comma
Updated Readme for all options in mod.json settings
Changed Skill Lock patch from Prefix to a Postfix for better compatibility
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