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(main branch) protocol squad #202
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Signed-off-by: Lean Mendoza <leandro@decentraland.org>
* gltf node * comment * split into two files * change enum name * fix prefix * add named_nodes * add opaque mesh and collider * replace opaque ids with gltf ids * paths, skins, extra state info * remove skin * comments --------- Co-authored-by: robtfm <50659922+robtfm@users.noreply.github.com>
* inworld ui * add import * change name * update ui canvas component id --------- Co-authored-by: robtfm <50659922+robtfm@users.noreply.github.com>
* lights initial * Pb -> PB --------- Co-authored-by: robtfm <50659922+robtfm@users.noreply.github.com>
Signed-off-by: Lean Mendoza <leandro@decentraland.org>
add z index
* add textureCamera and cameralayers component * update * add camera_layer --------- Co-authored-by: robtfm <50659922+robtfm@users.noreply.github.com>
* 'initial' * 'initial' * rename * wip --------- Co-authored-by: Mateo "Kuruk" Miccino <mateomiccino@gmail.com>
Signed-off-by: Lean Mendoza <8042536+leanmendoza@users.noreply.github.com>
* add border radius, move existing fields * add texture cam volume * add comment
feat: add clipboard to restricted actions
* feat: dynamic lights (#296) * added light source proto * tweaked docs * changed default intensity value in the docs * fixed range comment * remove previous light and spot_light messagetypes --------- Co-authored-by: daniele-dcl <daniele.marotta@decentraland.org>
* add social v2 features * add errors
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State:
npm i @dcl/protocol@protocol-squadExperimental
AvatarMovementSettingstoAvatarModifierAreaPBCameraModeAreaSDK6 feature parity