Skip to content

Conversation

@cristobalfuenzalida
Copy link

Regarding Issue #4

  • Change handling of OpenGL for shaders to use version 330.
  • Change GLFW usage (from its library files) to match macOS native OpenGL version before window definitions.
  • Add artificial vertex arrays bindings before pipeline definitions to satisfy validation requirements (OpenGL bug in macOS).

About this pull request

It was made to achieve complete macOS/Linux/Windows compatibility (both ways). So, it could actually be implemented in the main branch after testing the branch in other Operating Systems.

dantros and others added 3 commits March 27, 2021 17:46
* fixing links in images to proper markdown format
* fixing links in images to proper markdown format

* fixing links in images to proper markdown format, new attempt

* vscode setup image fixed
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Labels

None yet

Projects

None yet

Development

Successfully merging this pull request may close these issues.

2 participants