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dagmarkramer/so_long
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INTRODUCTION ------------ this is a small 2D game where a hero collects valuables before leaving the place the player’s goal is to collect all collectibles present on the map, then escape with minimal movement any rectangular map with 0, 1, C, E & P can be given it uses the mlx library UTILISATION ------------ run 'make' to compile run './so_long examplemap.ber' to execute move around with WASD keys press esc to leave
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100/100 points graphics with minilibx
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