A spigot plugin designed to bring elements from popular games HayDay and Stardew to Minecraft servers.
The resource can be found on spigot: https://www.spigotmc.org/resources/starfarming.106572/
Want to stay up to date with features I'm working on for the current version? Join the remade discord: https://discord.gg/7eZKjYjBqB
There are plans for a dedicated wiki for StarFarming, not sure when that will be. Until then, come to the discord and I will answer any question ASAP.
As of now, I am moving the resource into an experimental state. From this point forward, the resource is considered unstable. I am doing this to make it crystal clear: a lot of changes are going to be coming, and I won't guarantee legacy data that is moved or entirely re-purposed.
I will push constant updates to this github, which also push to a webhook inside of the discord.
As of now, I plan to do weekly updates to Spigot on Sunday. This depends on the features implemented, and their complexity. Any changes to this schedule will be gone over in the discord.
No.
If you want to add a suggestion, you can join in the conversation in the discord. As of right now, I'm not looking for additional team members.
This is just a top-down view of the major changes. Refer to the discord for detailed information.
+ Add plant display before harvesting is ready, on harvest attempt.
+ Restructure the internal data and memory cache, in preparation for new features.
+ Tab completion added to all commands that have more than one argument.
+ /setexperience
+ /profile
+ /level <required/type> <level/xptype>
+ player settings
+ persistently save crops on reload, restart, or server stop event.
+ slight rng value changes for seed drops
+ ? map testing
+ re-designed config file, more intuitive for the end user.
+ move to a maven configuration / setup
- move away from deprecated methods
- remove support for holographicdisplays entirely
- move away from YAML files in favor of a relational database system.
- move away from internal crop runnables (performance issue)