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mOffscreenRendering

This repository contains a simple example of performing a multithreaded offscreen rendering using OpenGL and Qt. This is a first approach, so it needs improvement.

Dependencies

This project needs The OpenGL Extension Wrangler Library (GLEW), which can be downloaded from http://glew.sourceforge.net/. You’ll likely have to modify the path in the .pro file.

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A simple example of performing a multithreaded offscreen rendering using OpenGL and Qt

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