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codebyfire edited this page Oct 5, 2020
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Welcome to the mod-content-creator wiki!
Custom prefabs are currently supported for:
- Buildings
- Resources
- Animals
Prefabs need to have a prefix followed by their game ID. For example, building_200 or resource_201.
building_
e.g. building_200
Buildings need child GameObjects with specific names to tell the game how to use the building prefab.
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Main_L1- active state for Level 1 -
Construction_L1- construction state for Level 1
boat_
e.g. boat_200
Boats need child GameObjects with specific names to tell the game how to use the boat prefab.
-
Main- active state -
Construction- construction state -
ResourceHolder- location for resource storage -
UnitHolder- location for the captainbot to stand
resource_
e.g. resource_200
animal_
e.g. animal_200