Undo redo functionality #7
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Implement comprehensive undo/redo functionality to allow users to revert and restore changes made to mesh points and canvas settings, addressing issue C5-40.
This PR introduces a snapshot-based
UndoRedoManagerto track state changes, enabling undo/redo for all major user actions including mesh point movements (optimized for drag operations), blur level, canvas dimensions, and color adjustments. Standard keyboard shortcuts (Ctrl/Cmd+Z, Ctrl/Cmd+Shift+Z, Ctrl+Y) are integrated for a familiar user experience.Linear Issue: C5-40